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Thread Statistics | Show CCP posts - 6 post(s) |

Primary This Rifter
4S Corporation Goonswarm Federation
831
|
Posted - 2015.05.21 21:47:35 -
[1] - Quote
Every sentry ship is severely outclassed by the Ishtar, to the point where pretty much nobody uses anything but (except for us).
The last several times we've told you this you've given us the same stupid "thanks for the feedback but we're confident we're right". You're not. The drones are not the problem, it's the Ishtar. |

Primary This Rifter
4S Corporation Goonswarm Federation
832
|
Posted - 2015.05.22 00:36:23 -
[2] - Quote
Airi Cho wrote:Frostys Virpio wrote:CCP Fozzie wrote:Hey folks, thanks for the feedback so far.
For those of you who are worried that we won't touch any specific ships because we're making these changes, I'll point you again to the second paragraph of the OP. We are not ruling out any changes to specific ships as we go forward. We made changes specifically to the Ishtar in Scylla, and we plan on continuing to make changes bit by bit to continually improve the game's balance.
What other ship beside the Ishtar and the Dominixe are problematic with sentries to make the entire weapon system deserving of a nerf and not only those 2 hulls? carrier blob? That really isn't a sentry problem. |

Primary This Rifter
4S Corporation Goonswarm Federation
832
|
Posted - 2015.05.22 00:38:24 -
[3] - Quote
CCP Fozzie wrote:The great thing about balance surrounding drones/sentries/ishtars is that everyone thinks they know the one and only thing that needs to change, so no matter what you change you **** off 90% of the forums.  We don't think we know what needs to change.
We know what needs to change.
When the problem is with the Ishtar, and pretty much none of the other sentry platforms, then it's painfully obvious to everyone except apparently you that it's the Ishtar that needs to be nerfed, not the sentries. |

Primary This Rifter
4S Corporation Goonswarm Federation
834
|
Posted - 2015.05.22 20:55:55 -
[4] - Quote
Stealth bombers were balanced by the ban on input broadcasting. |

Primary This Rifter
4S Corporation Goonswarm Federation
845
|
Posted - 2015.05.26 03:48:52 -
[5] - Quote
Since CCP is so convinced that the sentries are the problem and not the Ishtar, this has me wondering.
What other sentry platform is overpowered? The Dominix? The reason we use it is because it requires far fewer fitting skills than virtually any other battleship doctrine. You want to fix that hull, you reduce its CPU and PG. The Eos? MAYBE. It's pretty balanced though, mostly due to the fact that it has much higher training requirements than the Ishtar, and its much more limited mobility in comparison. If you nerf the Ishtar this might emerge as the next favored ship, but it probably wouldn't. The Armageddon? Nah, it's just fine. If anything it could use a bit of a boost. The Nestor? No, that ship is a joke. Sentries don't really make it any better. The Rattlesnake? It's a pretty powerful ship, but it's pretty on par with the rest of the pirate battleships. If anything it needs a bit of a boost. The Stratios? Pretty balanced. It sees less PVP use than other pirate cruisers, but it has a decent amount of exploration utility. The Vexor/VNI? Powerful as far as T1 or Navy faction cruisers go, but still fairly balanced. As a gank boat the Vexor sees some utility, but otherwise its use is pretty even with other cruisers. Carriers? You can nerf sentries into the ground, it really isn't going to make much of a difference to how much these get used.
The only problem is the Ishtar. The only nerf that needs to happen is to the Ishtar. Sentries themselves are fine. |

Primary This Rifter
4S Corporation Goonswarm Federation
846
|
Posted - 2015.05.26 19:13:37 -
[6] - Quote
Therisa Workroun wrote:My prefered option would have been to limit 'assigned drone' controls based on a new skillbook, that way Fleet Commanders would have to invest points into assigned drone control, but would still face an upper limit to the number of drones they could control.
If you can field 40 fleet members, that would be 200 maximum drones (400 maximum fighters / drones if supercapital fleet).
If you could only train to a maximum of 75 assigned drones, the number of fleet members cannot be the same, or there need to be multiple 'drone commanders' each with max skills, that could also be more easily jammed as Sensor boosting would need to be spread more evenly between the drone commanders than just making one imba sebo remsebo ship that has a million dps with everyone's drones.
Ofcourse, the way this would affect a lag free voice comms fleet is rather limited, perhaps a solution involving fleet members diminishing bandwidth to stay in fleet? What are you talking about? Drone assist was fixed last year. A given fleet member can only control a maximum of 50 drones at a time, and fighters and fighter-bombers can't be assigned at all.
Drone assist has nothing to do with this. |

Primary This Rifter
4S Corporation Goonswarm Federation
846
|
Posted - 2015.05.27 09:09:46 -
[7] - Quote
What's wrong with drone tracking math? |

Primary This Rifter
4S Corporation Goonswarm Federation
847
|
Posted - 2015.05.27 18:28:22 -
[8] - Quote
afkalt wrote:Primary This Rifter wrote:What's wrong with drone tracking math? EFT used to ignore it when mobile drones were used, you could tell because if drone control range was > weapon range there was just a flat line that never changed no matter what the target did. I've never looked at at sentries in depth, I don't know if those are modelled correctly. I assume mobile drones are assumed to be static damage because drone movement itself is not modelled and is independent from the ship movement which drives other weapon calculations. I didn't ask about EFT.
The drone tracking math in EVE is the same as it is with regular turrets. People who say that drone tracking is broken or too high for a battleship weapon don't know what they're talking about. |
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